Guillem Serra | Portfolio
{ video game programmer }
Jigsaw puzzle WFC
GodotC#Procgen
June 2025
Wave function collapse algorithm applied to infinite jigsaw puzzles for any image.
I ported my Wave Function Collapse work to Godot to explore the engine while reusing my C# experience. This time I wanted the algorithm to drive a game rather than remain a generation demo, which led to an infinite jigsaw puzzle that can use any image.
Any image can be used as a puzzle, of any size!